Rolling a crit on 19 does not apply the bonus but does apply the damage (for characters that have that ability) A couple of people felt that crits were underwhelming so they added this. I don't really like it that much, but mostly because I feel like people crit fish too much, and lie about there dice rolls.is that normal?
- Type: Martial Melee Weapon Cost: 30 gp Weight: 7 lbs. Proficiency with a greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.
- Not a problem if you made a save, but you’d prick yourself for 1d8 damage if not. The rogue explored the bottom of the chasm: to the left it abruptly ended with another sheer wall, but to the right the valley curved around a corner and seemed to narrow some 120ft ahead. I made them make a save as she stepped on a piece of uncertain ground.
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Size | Cost1 | Damage | Weight1 | hp | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Fine | * | — | * | 1 | |||||||
Diminutive | * | 1 | * | 1 | |||||||
Tiny | * | 1d2 | * | 1 | |||||||
Small | 2 gp | 1d3 | 1/2 lb. | 1 | |||||||
Medium | 2 gp | 1d4 | 1 lb. | 2 | |||||||
Large | 4 gp | 1d6 | 2 lb. | 4 | |||||||
Huge | * | 1d8 | * | 8 | |||||||
Gargantuan | * | 2d6 | * | 16 | |||||||
Colossal | * | 3d6 | * | 32 | |||||||
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Description
You get a +2 bonus on Sleight of Hand checks made to conceal a dagger on your body.
A dagger does either piercing or slashing damage (player’s choice at time of attack).
How Much Is Crit Dmg In D And D 3
Enhancements
Material | Average | Masterwork1 | Hardness | hp | Special |
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Steel | 2 gp | 302 gp | 10 | 2 | — |
Adamantine | — | 3,002 gp | 20 | 2 | Bypass hardness less than 20 |
Deep Crystal | — | 1,002 gp | 10 | 2 | Psionic |
Mundane Crystal | — | 302 gp | 8 | 1 | No rusting, not metal |
Darkwood | — | n/a | n/a | n/a | — |
Iron, Cold | 4 gp | 304 gp | 10 | 2 | Magical enchantments cost an additional 2,000 gp. |
Mithral | — | 502 gp | 15 | 2 | 1/2 weight |
Silver, Alchemical | 22 gp | 322 gp | 8 | 1 | −1 damage |
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Bonus Value | Additional Cost1 | Hardness Increase2 | Additional hp2 |
---|---|---|---|
+1 | +2,000 gp | +2 | +10 |
+2 | +8,000 gp | +4 | +20 |
+3 | +18,000 gp | +6 | +30 |
+4 | +32,000 gp | +8 | +40 |
+5 | +50,000 gp | +10 | +50 |
+6 | +72,000 gp3 | +12 | +60 |
+7 | +98,000 gp3 | +14 | +70 |
+8 | +128,000 gp3 | +16 | +80 |
+9 | +162,000 gp3 | +18 | +90 |
+10 | +200,000 gp3 | +20 | +100 |
+11 or more | + bonus squared × 20,000 gp | + enhancement bonus × 2 | + enhancement bonus × 10 |
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See Also
Back to Main Page → 3.5e Open Game Content → System Reference Document→ Weapons
This is part of the (3.5e) Revised System Reference Document. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith. |
How Much Is Crit Dmg In D And Diabetes
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