Below you will find a precise description of all secrets available on the Argent Energy Tower level. Among these secrets there are Data Logs, Elite Guards, Mega Health and Gauss Cannon.
- Into the next area, you'll have to defeat a ton more demons. There's another Quad Damage powerup, so be sure to use it when some of the more difficult enemies show up like the Hell Barons. Once you've defeated them all, use the console at the end of the path and you'll have finished this mission, starting Argent Energy Tower Destroyed!
- In the place with the Argent Cell you can activate two pair of drones. The first pair is behind the glass and the second is precisely on the opposite side of the tower.
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Data Log #1
First log can be found in the same room in which there are the Delta V Jump-Boosts.
Rune Trial #1
Ammo Boost
Once you collect the Delta V Jump-Boots, go back to the passage through which you walked into the warehouse. Then look through the bars on the left. You will see the first Rune Trial. In order to get to it you must use double jump on the edge on the right.
Once you get up, go to the end to the left and them jump to the room on the left where the rune is waiting for you.
In order to complete this challenge you must kill 30 enemies with the Supershotgun. It must be of course done in a specific time which increases with each kill. As reward you will receive the Ammo Boost rune which increase the number of ammunition regained from demons and items. First kill all the beasts in front of you, then walk ahead, jump below and kill other demons. Further path leads constantly to the right along the wall. By walking around the location in that way you should encounter all beasts. Remember to follow your ears, the beasts are very loud.
Argent Cell
Go back to the large storehouse after collecting the Delta V Jump-Boots and turn left. By using the double jump you can jump one floor higher and then find the platform marked with the green light.
Once you jump towards it you will notice a long pipe. Jump on it and go across it to the left.
Argent Energy Tower Quad Dmg 2017
Turn again left at the end and jump to the niche in which the Argent Cell was hidden.
Data Log #2
Once you reach the top of the path on which the Imps were shooting at you, go right instead of left. Slightly further on the right side you will notice a staircase. At its top there is a sidewalk which leads to a room with demons.
Once you kill all monsters you can pick up the Data Log hidden there and use the Combat Support Drone.
Elite Guard #1
Turn around after you see Olivia for the first time. Walk towards the edge on the left. Below there will be the first guard.
Data Log #3
The third Data Log is in the room in which Olivia was when you saw her for the first time in this level.
Elite Guard #2
At some point you will reach a room with moving containers. Wait for one of them to ride and then run behind it and jump to the bottom. From there you can climb on the sidewalk on the left. Before you go further forward, turn around. Behind you there should be an Elite Guard.
Data Log #4
Slightly further from the second guard you will find another log.
Collectible #1
Orangeguy
After collecting the last journal it is time to locate the first collectible in this level.
First turn right, jump down and then go left. You will reach a container which isn't moving. Climb on it and look at the wall on the other side. There is a ledge there to which you can jump. In order to do it, most of all position yourself in front of the wall and wait for the nearby container to ride out of the way. After few attempts you should succeed.
Once you get there, turn around and look left. There will be a tunnel through which containers are riding.
Once the road is clear, jump inside, run forward and then jump down to the ledge on the left. There you will find the collectible (Orangeguy).
Collectible #2
Purpleguy
At some point you will ride into another level of the tower thanks to a platform lighted in green.
Now use one of the sidewalks to get slightly higher. Use the platforms marked with green to climb to the next floor.
The second collectible (Purpleguy) is hidden under one of two next sidewalks. First check the map to see under which one there is some space. Then carefully jump down and secure the landing with double jump.
Argent Cell
Argent Cell is in the room where you activate the drones that will take you to the higher floor of the tower.
Classic map
In the place with the Argent Cell you can activate two pair of drones. The first pair is behind the glass and the second is precisely on the opposite side of the tower. First go to the second pair and jump on one of the machines.
It will take you to the platform with a lever which will unlock the Classic Map below (in the place where drones are hiding).
Rune Trial #2
After reaching the place with containers almost at the top of the tower, wait for the path to be clear and then jump to the exit on the other side of the tunnel.
Now you can turn around and jump one floor higher. Before you do it, examine the Rune Trial (Equipment Power) which is located below, on the left. This time during the challenge you must kill 10 enemies with explosive barrels. As reward you will receive a rune which increases effectiveness of grenades and of other similar items. First go to the edge of the location so that you won't be surrounded and won't die. Then start shooting the barrels near the opponents. Once the center is clear, lure the remaining opponents toward the walls and blow them up. Always make sure that one barrel kills as many opponents as possible.
Mega Health
Argent Energy Tower Quad Dmg System
Go back to the hole through which you left the tunnel after you complete the second Rune Trial. Jump one floor above. You will reach a short corridor. Further road leads up, through the platforms on the left. But before you start climbing, pick up the Mega Health enhancement lying in the niche. It will increase the level of your life.
Elite Guard #3
Keep climbing up after collecting the Mega Health. You will encounter the last Elite Guard.
Gauss Cannon
At the end of the level you will reach a place with a high elevator shaft. Below you will notice an orange edge of a niche inside the shaft.
Fall in its direction and use the double jump to land safely. You will find another weapon - a deadly but precision-requiring Gauss Cannon. In order to go back up you must use the nearby panel which will open the door on the other side.
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